

Beorings javelins float on the air around them fixed Dale freeland archers' bows float in the air fixed diplomatic text refers to wrong factions fixed missing rebels and mercenary unit cards fixed Dunedain Knights missing their melee weapon fixed white battle map interface (hotfix included) Angmar exists, Sauron is on Dol-Guldur, but the watch on Mordor has been abandoned, kin-strife has been, Arnor is divided. Heck they don't even exist, and besides doing over 3000 turns? Yikes that is one marathon game.

If you start at year 1, the forces of Evil will have to perform a miracle to even get to 3019. Hobbits still in lives in the Anduin vales.Ĩ61? The Splitting of Arnor into Arthedain, Cardolan and Rhudaur.ġ000? The arrival of Sauron in Dol Guldur, though very, very weak.ġ856? Wainrider wars? The Northmen of Rhovanion flees to the Anduin vales.Ģ510? Balchoth invasion and founding of Rohan? As well as a shitload of Dwarves and Elves. Year 1? No Sauron, no Mordor, no Rohan (they live in Rhovanion), no Isengard, no Dale, just Arnor and Gondor, the two kingdoms in exile. Not so sure about that, when would it begin?
